![]() ![]() Upon starting the game it’s worth taking the time to learn the techniques in the Tutorial mode, as not only are they going to be the bread and butter of how you play, but you’ll also be able to use this time to determine which of the three control styles you hate less. I’ve always been a fan of the Sonic platform games (one of my all time favourite games is Sonic CD), and found that as far as non-realistic racing games go this one wasn’t too bad. ![]() Not having played any of the three previous Sonic racing games, I really wasn’t sure what to expect from this title. Sonic Riders: Zero Gravity was released in February for Wii and PS2. Despite an awkward control system, the game boasts a decent mix of tracks, characters and game play modes and is a fairly decent racer with which to pass time until Mario Kart Wii is released. This time around Sonic and friends can increase their speed and manipulate the race track with the help of gravity controls. Sega’s most iconic character has returned with a sequel to 2006’s Sonic Riders. having the characteristics or form of a gadget resembling a mechanical contrivance or device. ![]() Sonic Riders: Zero Gravity - Wii - Gadgetoid Gadgetoid Gadgetoid gadg-et-oid -adjective 1.
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